m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
in_y_axis_adjust "0"
in_x_axis_adjust "0"
in_analog_freelook "1"
in_analog_strafe "0"
in_analog_disable "0"
tolerance "0.45"
sensitivity "5.5"
lookstrafe "0"
lookspring "0"
cl_backspeed "200"
cl_forwardspeed "200"
_cl_color "0"
_cl_name "player"
_snd_mixahead "0.1"
bgmtype "cd"
bgmvolume "1"
volume "0.7"
r_mipmaps_bias "0"
r_mipmaps_func "0"
r_mipmaps "0"
r_decals "4096"
r_vsync "0"
r_particles_simple "0"
r_tex_res "0"
r_tex_format "4"
r_tex_scale_down "1"
r_wateralpha "0.6"
r_dithering "1"
viewsize "120"
accesspoint "1"
_config_modem_hangup "AT H"
_config_modem_init ""
_config_modem_clear "ATZ"
_config_modem_dialtype "T"
_config_com_modem "1"
_config_com_baud "57600"
_config_com_irq "4"
_config_com_port "0x3f8"
gl_subdivide_size "128"
saved4 "0"
saved3 "0"
saved2 "0"
saved1 "0"
savedgamecfg "0"
texgamma "2.2"
gamma "1.0"
crosshair "1"
// input
alias relouse "impulse 122;wait;impulse 120;wait"
bind "~" "impulse 105"
bind "UPARROW" "impulse 50"
bind "DOWNARROW" "+use"
bind "LEFTARROW" "relouse"
bind "RIGHTARROW" "impulse 121"
bind "TRIANGLE" "+forward"
bind "CIRCLE" "+moveright"
bind "CROSS" "+crouch"
bind "SQUARE" "+moveleft"
bind "LTRIGGER" "+jump"
bind "RTRIGGER" "+attack"