2024-12-22 14:38:57,051 - Setting SDL Hint to Allow Joystick Background Events
2024-12-22 14:38:57,099 - RunGame() Begin
2024-12-22 14:38:57,602 - Creating Game.
2024-12-22 14:38:58,204 - Attempting to load Settings.xml
2024-12-22 14:38:58,485 - Initializing settings data.
2024-12-22 14:38:58,488 - Initializing Settings Data.
2024-12-22 14:38:58,488 - Initializing control mappings.
2024-12-22 14:38:58,488 - Creating Graphics object.
2024-12-22 14:38:58,492 - Creating Graphics Device Manager.
2024-12-22 14:38:58,546 - Requesting fullscreen: 1280 x 720
2024-12-22 14:38:58,549 - Device Status: Normal
2024-12-22 14:38:58,549 - Presentation parameters: 1280 x 720
2024-12-22 14:38:58,550 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-12-22 14:38:58,550 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-12-22 14:38:58,550 - 	VSync: True
2024-12-22 14:38:58,558 - Creating global Content Manager.
2024-12-22 14:38:58,560 - Initializing Trophy Manager.
2024-12-22 14:38:58,574 - Initializing Leaderboard Manager.
2024-12-22 14:38:58,576 - Initializing Factories.
2024-12-22 14:38:58,705 - Initializing Secret Worlds.
2024-12-22 14:38:58,863 - Initializing language.
2024-12-22 14:38:59,982 - Initializing Audio.
2024-12-22 14:39:00,071 - Done creating Game.
2024-12-22 14:39:00,103 - Loading content.
2024-12-22 14:39:00,108 - Loading audio content.
2024-12-22 14:39:01,152 - LoadContent: Reapplying Graphics Settings.
2024-12-22 14:39:01,154 - Requesting fullscreen: 1280 x 720
2024-12-22 14:39:01,155 - Device Status: Normal
2024-12-22 14:39:01,155 - Presentation parameters: 1280 x 720
2024-12-22 14:39:01,155 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-12-22 14:39:01,155 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-12-22 14:39:01,155 - 	VSync: True
2024-12-22 14:39:01,155 - Creating sprite batch
2024-12-22 14:39:01,230 - Setting static data colors.
2024-12-22 14:39:01,232 - Done setting static data colors.
2024-12-22 14:39:01,235 - Creating render target PostBuffer1, 480 x 270
2024-12-22 14:39:01,236 - Creating render target PostBuffer2, 480 x 270
2024-12-22 14:39:01,237 - Creating render target PostBuffer3, 960 x 540
2024-12-22 14:39:01,238 - Creating render target PostBuffer4, 960 x 540
2024-12-22 14:39:01,239 - Creating render target FinalCompositeBuffer, 960 x 540
2024-12-22 14:39:01,240 - Creating render target UIBuffer, 480 x 270
2024-12-22 14:39:01,241 - Creating shader Shaders/THBlurShader
2024-12-22 14:39:01,342 - Creating shader Shaders/THColorCorrectionShader
2024-12-22 14:39:01,365 - Creating shader Shaders/THScanlineShader
2024-12-22 14:39:01,417 - Creating shader Shaders/THHallucinationShader
2024-12-22 14:39:01,686 - Creating shader Shaders/THBackgroundShader
2024-12-22 14:39:01,925 - Creating shader Shaders/THSpriteShader
2024-12-22 14:39:02,025 - Creating shader Shaders/THUIShader
2024-12-22 14:39:02,342 - (0): Void Initialize()(): Initializing save data.
2024-12-22 14:39:02,396 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-12-22 14:39:02,800 - Initializing Input.
2024-12-22 14:39:02,921 - Initializing language.
2024-12-22 14:39:03,322 - Finished loading content.
2024-12-22 14:39:03,338 - Gamepad connected; current index: One; GUID: 5e048e02
2024-12-22 14:39:06,582 - RunGame() End
