2024-12-22 14:38:01,746 - Setting SDL Hint to Allow Joystick Background Events
2024-12-22 14:38:01,782 - RunGame() Begin
2024-12-22 14:38:02,302 - Creating Game.
2024-12-22 14:38:02,750 - Attempting to load Settings.xml
2024-12-22 14:38:02,969 - Initializing settings data.
2024-12-22 14:38:02,972 - Initializing Settings Data.
2024-12-22 14:38:02,972 - Initializing control mappings.
2024-12-22 14:38:02,972 - Creating Graphics object.
2024-12-22 14:38:02,977 - Creating Graphics Device Manager.
2024-12-22 14:38:03,018 - Requesting windowed: 960 x 540
2024-12-22 14:38:03,019 - Device Status: Normal
2024-12-22 14:38:03,020 - Presentation parameters: 960 x 540
2024-12-22 14:38:03,020 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-12-22 14:38:03,020 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-12-22 14:38:03,020 - 	VSync: True
2024-12-22 14:38:03,026 - Creating global Content Manager.
2024-12-22 14:38:03,028 - Initializing Trophy Manager.
2024-12-22 14:38:03,038 - Initializing Leaderboard Manager.
2024-12-22 14:38:03,040 - Initializing Factories.
2024-12-22 14:38:03,144 - Initializing Secret Worlds.
2024-12-22 14:38:03,257 - Initializing language.
2024-12-22 14:38:04,062 - Initializing Audio.
2024-12-22 14:38:04,126 - Done creating Game.
2024-12-22 14:38:04,149 - Loading content.
2024-12-22 14:38:04,153 - Loading audio content.
2024-12-22 14:38:05,288 - LoadContent: Reapplying Graphics Settings.
2024-12-22 14:38:05,288 - Requesting windowed: 960 x 540
2024-12-22 14:38:05,288 - Device Status: Normal
2024-12-22 14:38:05,288 - Presentation parameters: 960 x 540
2024-12-22 14:38:05,289 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-12-22 14:38:05,289 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-12-22 14:38:05,289 - 	VSync: True
2024-12-22 14:38:05,289 - Creating sprite batch
2024-12-22 14:38:05,360 - Setting static data colors.
2024-12-22 14:38:05,362 - Done setting static data colors.
2024-12-22 14:38:05,364 - Creating render target PostBuffer1, 480 x 270
2024-12-22 14:38:05,365 - Creating render target PostBuffer2, 480 x 270
2024-12-22 14:38:05,365 - Creating render target PostBuffer3, 960 x 540
2024-12-22 14:38:05,366 - Creating render target PostBuffer4, 960 x 540
2024-12-22 14:38:05,367 - Creating render target FinalCompositeBuffer, 960 x 540
2024-12-22 14:38:05,368 - Creating render target UIBuffer, 480 x 270
2024-12-22 14:38:05,369 - Creating shader Shaders/THBlurShader
2024-12-22 14:38:05,451 - Creating shader Shaders/THColorCorrectionShader
2024-12-22 14:38:05,468 - Creating shader Shaders/THScanlineShader
2024-12-22 14:38:05,506 - Creating shader Shaders/THHallucinationShader
2024-12-22 14:38:05,721 - Creating shader Shaders/THBackgroundShader
2024-12-22 14:38:05,897 - Creating shader Shaders/THSpriteShader
2024-12-22 14:38:05,971 - Creating shader Shaders/THUIShader
2024-12-22 14:38:06,223 - (0): Void Initialize()(): Initializing save data.
2024-12-22 14:38:06,279 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-12-22 14:38:06,697 - Initializing Input.
2024-12-22 14:38:06,796 - Finished loading content.
2024-12-22 14:38:06,811 - Gamepad connected; current index: One; GUID: 5e048e02
2024-12-22 14:38:10,908 - Creating render target OptionsState_DrawBuffer, 480 x 270
2024-12-22 14:38:15,882 - Initializing language.
2024-12-22 14:38:20,403 - Creating render target VideoOptionsState_DrawBuffer, 480 x 270
2024-12-22 14:38:23,131 - Requesting fullscreen: 1280 x 720
2024-12-22 14:38:23,133 - Device Status: Normal
2024-12-22 14:38:23,134 - Presentation parameters: 1280 x 720
2024-12-22 14:38:23,134 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-12-22 14:38:23,134 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-12-22 14:38:23,134 - 	VSync: True
2024-12-22 14:38:36,162 - Requesting fullscreen: 1280 x 720
2024-12-22 14:38:36,163 - Device Status: Normal
2024-12-22 14:38:36,163 - Presentation parameters: 1280 x 720
2024-12-22 14:38:36,163 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-12-22 14:38:36,163 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-12-22 14:38:36,163 - 	VSync: True
2024-12-22 14:38:37,521 - Requesting fullscreen: 1280 x 720
2024-12-22 14:38:37,522 - Device Status: Normal
2024-12-22 14:38:37,522 - Presentation parameters: 1280 x 720
2024-12-22 14:38:37,522 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-12-22 14:38:37,522 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-12-22 14:38:37,522 - 	VSync: True
2024-12-22 14:38:40,276 - Requesting fullscreen: 1280 x 720
2024-12-22 14:38:40,277 - Device Status: Normal
2024-12-22 14:38:40,277 - Presentation parameters: 1280 x 720
2024-12-22 14:38:40,277 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-12-22 14:38:40,277 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-12-22 14:38:40,278 - 	VSync: True
2024-12-22 14:38:41,821 - Creating render target OptionsState_DrawBuffer, 480 x 270
2024-12-22 14:38:44,792 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-12-22 14:38:44,793 - Initializing Input.
2024-12-22 14:38:47,946 - RunGame() End
