2024-04-02 21:44:52,193 - Setting SDL Hint to Allow Joystick Background Events
2024-04-02 21:44:52,228 - RunGame() Begin
2024-04-02 21:44:52,643 - Creating Game.
2024-04-02 21:44:53,756 - Attempting to load Settings.xml
2024-04-02 21:44:53,990 - Initializing settings data.
2024-04-02 21:44:53,993 - Initializing Settings Data.
2024-04-02 21:44:53,993 - Initializing control mappings.
2024-04-02 21:44:53,993 - Creating Graphics object.
2024-04-02 21:44:53,997 - Creating Graphics Device Manager.
2024-04-02 21:44:54,043 - Requesting windowed: 960 x 540
2024-04-02 21:44:54,044 - Device Status: Normal
2024-04-02 21:44:54,045 - Presentation parameters: 960 x 540
2024-04-02 21:44:54,045 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:44:54,045 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:44:54,045 - 	VSync: True
2024-04-02 21:44:54,052 - Creating global Content Manager.
2024-04-02 21:44:54,054 - Initializing Trophy Manager.
2024-04-02 21:44:54,066 - Initializing Leaderboard Manager.
2024-04-02 21:44:54,067 - Initializing Factories.
2024-04-02 21:44:54,190 - Initializing Secret Worlds.
2024-04-02 21:44:54,320 - Initializing language.
2024-04-02 21:44:55,263 - Initializing Audio.
2024-04-02 21:44:55,338 - Done creating Game.
2024-04-02 21:44:55,365 - Loading content.
2024-04-02 21:44:55,369 - Loading audio content.
2024-04-02 21:44:56,480 - LoadContent: Reapplying Graphics Settings.
2024-04-02 21:44:56,480 - Requesting windowed: 960 x 540
2024-04-02 21:44:56,481 - Device Status: Normal
2024-04-02 21:44:56,481 - Presentation parameters: 960 x 540
2024-04-02 21:44:56,481 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:44:56,481 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:44:56,481 - 	VSync: True
2024-04-02 21:44:56,481 - Creating sprite batch
2024-04-02 21:44:56,544 - Setting static data colors.
2024-04-02 21:44:56,545 - Done setting static data colors.
2024-04-02 21:44:56,548 - Creating render target PostBuffer1, 480 x 270
2024-04-02 21:44:56,549 - Creating render target PostBuffer2, 480 x 270
2024-04-02 21:44:56,549 - Creating render target PostBuffer3, 960 x 540
2024-04-02 21:44:56,550 - Creating render target PostBuffer4, 960 x 540
2024-04-02 21:44:56,551 - Creating render target FinalCompositeBuffer, 960 x 540
2024-04-02 21:44:56,551 - Creating render target UIBuffer, 480 x 270
2024-04-02 21:44:56,553 - Creating shader Shaders/THBlurShader
2024-04-02 21:44:56,627 - Creating shader Shaders/THColorCorrectionShader
2024-04-02 21:44:56,644 - Creating shader Shaders/THScanlineShader
2024-04-02 21:44:56,682 - Creating shader Shaders/THHallucinationShader
2024-04-02 21:44:56,886 - Creating shader Shaders/THBackgroundShader
2024-04-02 21:44:57,061 - Creating shader Shaders/THSpriteShader
2024-04-02 21:44:57,134 - Creating shader Shaders/THUIShader
2024-04-02 21:44:57,386 - (0): Void Initialize()(): Initializing save data.
2024-04-02 21:44:57,433 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-04-02 21:44:57,833 - Initializing Input.
2024-04-02 21:44:57,931 - Finished loading content.
2024-04-02 21:44:57,945 - Gamepad connected; current index: One; GUID: 5e048e02
2024-04-02 21:45:01,723 - Creating render target OptionsState_DrawBuffer, 480 x 270
2024-04-02 21:45:04,689 - Initializing language.
2024-04-02 21:45:08,864 - Creating render target VideoOptionsState_DrawBuffer, 480 x 270
2024-04-02 21:45:12,537 - Requesting windowed: 1440 x 810
2024-04-02 21:45:12,538 - Device Status: Normal
2024-04-02 21:45:12,538 - Presentation parameters: 1440 x 810
2024-04-02 21:45:12,539 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:12,539 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:12,539 - 	VSync: True
2024-04-02 21:45:13,899 - Requesting windowed: 960 x 540
2024-04-02 21:45:13,900 - Device Status: Normal
2024-04-02 21:45:13,900 - Presentation parameters: 960 x 540
2024-04-02 21:45:13,900 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:13,900 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:13,900 - 	VSync: True
2024-04-02 21:45:17,651 - Requesting fullscreen: 1280 x 720
2024-04-02 21:45:17,654 - Device Status: Normal
2024-04-02 21:45:17,654 - Presentation parameters: 1280 x 720
2024-04-02 21:45:17,654 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:17,654 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:17,654 - 	VSync: True
2024-04-02 21:45:19,413 - Requesting fullscreen: 1280 x 720
2024-04-02 21:45:19,414 - Device Status: Normal
2024-04-02 21:45:19,414 - Presentation parameters: 1280 x 720
2024-04-02 21:45:19,414 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:19,414 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:19,414 - 	VSync: True
2024-04-02 21:45:20,009 - Requesting fullscreen: 1280 x 720
2024-04-02 21:45:20,009 - Device Status: Normal
2024-04-02 21:45:20,010 - Presentation parameters: 1280 x 720
2024-04-02 21:45:20,010 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:20,010 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:20,010 - 	VSync: True
2024-04-02 21:45:21,520 - Requesting fullscreen: 1280 x 720
2024-04-02 21:45:21,520 - Device Status: Normal
2024-04-02 21:45:21,521 - Presentation parameters: 1280 x 720
2024-04-02 21:45:21,521 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:21,521 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:21,521 - 	VSync: True
2024-04-02 21:45:23,412 - Requesting fullscreen: 1280 x 720
2024-04-02 21:45:23,413 - Device Status: Normal
2024-04-02 21:45:23,413 - Presentation parameters: 1280 x 720
2024-04-02 21:45:23,414 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:23,414 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:23,414 - 	VSync: True
2024-04-02 21:45:29,107 - Requesting fullscreen: 1280 x 720
2024-04-02 21:45:29,108 - Device Status: Normal
2024-04-02 21:45:29,108 - Presentation parameters: 1280 x 720
2024-04-02 21:45:29,108 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:29,109 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:29,109 - 	VSync: True
2024-04-02 21:45:31,099 - Requesting fullscreen: 1280 x 720
2024-04-02 21:45:31,100 - Device Status: Normal
2024-04-02 21:45:31,100 - Presentation parameters: 1280 x 720
2024-04-02 21:45:31,100 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:31,101 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:31,101 - 	VSync: True
2024-04-02 21:45:32,959 - Requesting windowed: 960 x 540
2024-04-02 21:45:32,960 - Device Status: Normal
2024-04-02 21:45:32,960 - Presentation parameters: 960 x 540
2024-04-02 21:45:32,960 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:32,960 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:32,960 - 	VSync: True
2024-04-02 21:45:33,706 - Requesting windowed: 960 x 540
2024-04-02 21:45:33,707 - Device Status: Normal
2024-04-02 21:45:33,707 - Presentation parameters: 960 x 540
2024-04-02 21:45:33,707 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:33,707 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:33,707 - 	VSync: True
2024-04-02 21:45:34,437 - Requesting fullscreen: 1280 x 720
2024-04-02 21:45:34,437 - Device Status: Normal
2024-04-02 21:45:34,437 - Presentation parameters: 1280 x 720
2024-04-02 21:45:34,438 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-04-02 21:45:34,438 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-04-02 21:45:34,438 - 	VSync: True
2024-04-02 21:45:36,248 - Creating render target OptionsState_DrawBuffer, 480 x 270
2024-04-02 21:46:25,020 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-04-02 21:46:25,021 - Initializing Input.
2024-04-02 21:46:28,705 - Creating render target OptionsState_DrawBuffer, 480 x 270
2024-04-02 21:47:24,343 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-04-02 21:47:24,345 - Initializing Input.
2024-04-02 21:47:28,080 - Creating render target SelectSaveGameState_DrawBuffer, 480 x 270
2024-04-02 21:47:28,117 - Attempting to load Save0.sav
2024-04-02 21:47:28,195 - (0): Void Initialize()(): Initializing save data.
2024-04-02 21:47:28,360 - Attempting to load Save1.sav
2024-04-02 21:47:28,413 - Attempting to load Save2.sav
2024-04-02 21:47:34,170 - Creating render target DrawBuffer, 480 x 270
2024-04-02 21:47:34,171 - Creating render target PostBuffer1, 480 x 270
2024-04-02 21:47:34,172 - Creating render target DistortionBuffer, 480 x 270
2024-04-02 21:47:34,175 - Creating render target CellularAutomata1, 128 x 128
2024-04-02 21:47:34,176 - Creating render target CellularAutomata2, 128 x 128
2024-04-02 21:47:34,177 - Creating shader Shaders/THCellularAutomataShader
2024-04-02 21:47:34,218 - Initializing CA data.
2024-04-02 21:47:34,220 - Finished initializing CA data.
2024-04-02 21:47:34,234 - Creating shader Shaders/THTraceShader
2024-04-02 21:47:34,332 - Creating shader Shaders/THTileShader
2024-04-02 21:47:34,365 - Creating shader Shaders/THDamageableTileShader
2024-04-02 21:47:34,392 - Creating shader Shaders/THGlitchableTileShader
2024-04-02 21:47:34,574 - Creating shader Shaders/THCreatureShader
2024-04-02 21:47:34,889 - Creating shader Shaders/THRandomizedGridShader
2024-04-02 21:47:35,018 - Creating shader Shaders/THDistortionShader
2024-04-02 21:47:35,035 - Creating shader Shaders/THItemShader
2024-04-02 21:47:35,066 - Creating shader Shaders/THLaserShader
2024-04-02 21:47:36,678 - Loading area Area4
2024-04-02 21:47:37,332 - Creating render target CellularAutomata1, 128 x 128
2024-04-02 21:47:37,332 - Creating render target CellularAutomata2, 128 x 128
2024-04-02 21:47:37,333 - Creating shader Shaders/THCellularAutomataShader
2024-04-02 21:47:37,333 - Initializing CA data.
2024-04-02 21:47:37,335 - Finished initializing CA data.
2024-04-02 21:47:37,336 - Creating render target CellularAutomata1, 128 x 128
2024-04-02 21:47:37,337 - Creating render target CellularAutomata2, 128 x 128
2024-04-02 21:47:37,337 - Creating shader Shaders/THCellularAutomataShader
2024-04-02 21:47:37,338 - Initializing CA data.
2024-04-02 21:47:37,340 - Finished initializing CA data.
2024-04-02 21:47:37,343 - Creating render target CellularAutomata1, 128 x 128
2024-04-02 21:47:37,344 - Creating render target CellularAutomata2, 128 x 128
2024-04-02 21:47:37,344 - Creating shader Shaders/THCellularAutomataShader
2024-04-02 21:47:37,344 - Initializing CA data.
2024-04-02 21:47:37,346 - Finished initializing CA data.
2024-04-02 21:47:38,401 - Creating render target TileSetRenderTarget, 512 x 1024
2024-04-02 21:47:38,989 - Finished loading area Area4
2024-04-02 21:47:39,475 - Initializing CA data.
2024-04-02 21:47:39,478 - Finished initializing CA data.
2024-04-02 21:47:59,557 - Initializing CA data.
2024-04-02 21:47:59,561 - Finished initializing CA data.
2024-04-02 21:49:41,797 - Attempting to save Save0.sav
2024-04-02 21:49:45,159 - Shutting down CA.
2024-04-02 21:49:45,170 - Shutting down CA.
2024-04-02 21:49:45,171 - Shutting down CA.
2024-04-02 21:49:45,172 - Shutting down CA.
2024-04-02 21:49:45,182 - Shutting down CA.
2024-04-02 21:49:45,182 - Shutting down CA.
2024-04-02 21:49:45,182 - Shutting down CA.
2024-04-02 21:49:45,261 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-04-02 21:49:45,298 - Initializing Input.
2024-04-02 21:49:46,953 - RunGame() End
