2024-09-17 18:09:53,255 - Setting SDL Hint to Allow Joystick Background Events
2024-09-17 18:09:53,306 - RunGame() Begin
2024-09-17 18:09:53,839 - Creating Game.
2024-09-17 18:09:54,458 - Attempting to load Settings.xml
2024-09-17 18:09:54,751 - Initializing settings data.
2024-09-17 18:09:54,754 - Initializing Settings Data.
2024-09-17 18:09:54,754 - Initializing control mappings.
2024-09-17 18:09:54,755 - Creating Graphics object.
2024-09-17 18:09:54,760 - Creating Graphics Device Manager.
2024-09-17 18:09:54,816 - Requesting fullscreen: 1280 x 720
2024-09-17 18:09:54,818 - Device Status: Normal
2024-09-17 18:09:54,819 - Presentation parameters: 1280 x 720
2024-09-17 18:09:54,819 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-09-17 18:09:54,820 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-09-17 18:09:54,820 - 	VSync: True
2024-09-17 18:09:54,828 - Creating global Content Manager.
2024-09-17 18:09:54,830 - Initializing Trophy Manager.
2024-09-17 18:09:54,844 - Initializing Leaderboard Manager.
2024-09-17 18:09:54,846 - Initializing Factories.
2024-09-17 18:09:54,989 - Initializing Secret Worlds.
2024-09-17 18:09:55,139 - Initializing language.
2024-09-17 18:09:55,843 - Initializing Audio.
2024-09-17 18:09:55,899 - Done creating Game.
2024-09-17 18:09:55,919 - Loading content.
2024-09-17 18:09:55,923 - Loading audio content.
2024-09-17 18:09:56,935 - LoadContent: Reapplying Graphics Settings.
2024-09-17 18:09:56,937 - Requesting fullscreen: 1280 x 720
2024-09-17 18:09:56,937 - Device Status: Normal
2024-09-17 18:09:56,937 - Presentation parameters: 1280 x 720
2024-09-17 18:09:56,937 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-09-17 18:09:56,937 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-09-17 18:09:56,937 - 	VSync: True
2024-09-17 18:09:56,937 - Creating sprite batch
2024-09-17 18:09:56,995 - Setting static data colors.
2024-09-17 18:09:56,997 - Done setting static data colors.
2024-09-17 18:09:56,999 - Creating render target PostBuffer1, 480 x 270
2024-09-17 18:09:57,000 - Creating render target PostBuffer2, 480 x 270
2024-09-17 18:09:57,000 - Creating render target PostBuffer3, 960 x 540
2024-09-17 18:09:57,001 - Creating render target PostBuffer4, 960 x 540
2024-09-17 18:09:57,002 - Creating render target FinalCompositeBuffer, 960 x 540
2024-09-17 18:09:57,002 - Creating render target UIBuffer, 480 x 270
2024-09-17 18:09:57,003 - Creating shader Shaders/THBlurShader
2024-09-17 18:09:57,071 - Creating shader Shaders/THColorCorrectionShader
2024-09-17 18:09:57,087 - Creating shader Shaders/THScanlineShader
2024-09-17 18:09:57,120 - Creating shader Shaders/THHallucinationShader
2024-09-17 18:09:57,304 - Creating shader Shaders/THBackgroundShader
2024-09-17 18:09:57,459 - Creating shader Shaders/THSpriteShader
2024-09-17 18:09:57,524 - Creating shader Shaders/THUIShader
2024-09-17 18:09:57,747 - (0): Void Initialize()(): Initializing save data.
2024-09-17 18:09:57,792 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-09-17 18:09:58,163 - Initializing Input.
2024-09-17 18:09:58,239 - Initializing language.
2024-09-17 18:09:58,512 - Finished loading content.
2024-09-17 18:09:58,525 - Gamepad connected; current index: One; GUID: 5e048e02
2024-09-17 18:10:05,467 - RunGame() End
