2024-11-19 23:43:17,419 - Setting SDL Hint to Allow Joystick Background Events
2024-11-19 23:43:17,462 - RunGame() Begin
2024-11-19 23:43:17,924 - Creating Game.
2024-11-19 23:43:20,440 - Attempting to load Settings.xml
2024-11-19 23:43:20,612 - Initializing settings data.
2024-11-19 23:43:20,614 - Initializing Settings Data.
2024-11-19 23:43:20,614 - Initializing control mappings.
2024-11-19 23:43:20,614 - Creating Graphics object.
2024-11-19 23:43:20,618 - Creating Graphics Device Manager.
2024-11-19 23:43:20,651 - Requesting fullscreen: 1280 x 720
2024-11-19 23:43:20,653 - Device Status: Normal
2024-11-19 23:43:20,653 - Presentation parameters: 1280 x 720
2024-11-19 23:43:20,653 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-11-19 23:43:20,654 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-11-19 23:43:20,654 - 	VSync: True
2024-11-19 23:43:20,659 - Creating global Content Manager.
2024-11-19 23:43:20,660 - Initializing Trophy Manager.
2024-11-19 23:43:20,669 - Initializing Leaderboard Manager.
2024-11-19 23:43:20,670 - Initializing Factories.
2024-11-19 23:43:20,760 - Initializing Secret Worlds.
2024-11-19 23:43:20,849 - Initializing language.
2024-11-19 23:43:21,502 - Initializing Audio.
2024-11-19 23:43:21,558 - Done creating Game.
2024-11-19 23:43:21,579 - Loading content.
2024-11-19 23:43:21,582 - Loading audio content.
2024-11-19 23:43:22,590 - LoadContent: Reapplying Graphics Settings.
2024-11-19 23:43:22,591 - Requesting fullscreen: 1280 x 720
2024-11-19 23:43:22,591 - Device Status: Normal
2024-11-19 23:43:22,591 - Presentation parameters: 1280 x 720
2024-11-19 23:43:22,592 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-11-19 23:43:22,592 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-11-19 23:43:22,592 - 	VSync: True
2024-11-19 23:43:22,592 - Creating sprite batch
2024-11-19 23:43:22,650 - Setting static data colors.
2024-11-19 23:43:22,651 - Done setting static data colors.
2024-11-19 23:43:22,653 - Creating render target PostBuffer1, 480 x 270
2024-11-19 23:43:22,654 - Creating render target PostBuffer2, 480 x 270
2024-11-19 23:43:22,655 - Creating render target PostBuffer3, 960 x 540
2024-11-19 23:43:22,655 - Creating render target PostBuffer4, 960 x 540
2024-11-19 23:43:22,656 - Creating render target FinalCompositeBuffer, 960 x 540
2024-11-19 23:43:22,657 - Creating render target UIBuffer, 480 x 270
2024-11-19 23:43:22,658 - Creating shader Shaders/THBlurShader
2024-11-19 23:43:22,725 - Creating shader Shaders/THColorCorrectionShader
2024-11-19 23:43:22,740 - Creating shader Shaders/THScanlineShader
2024-11-19 23:43:22,774 - Creating shader Shaders/THHallucinationShader
2024-11-19 23:43:22,958 - Creating shader Shaders/THBackgroundShader
2024-11-19 23:43:23,110 - Creating shader Shaders/THSpriteShader
2024-11-19 23:43:23,175 - Creating shader Shaders/THUIShader
2024-11-19 23:43:23,395 - (0): Void Initialize()(): Initializing save data.
2024-11-19 23:43:23,441 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-11-19 23:43:23,811 - Initializing Input.
2024-11-19 23:43:23,886 - Initializing language.
2024-11-19 23:43:24,159 - Finished loading content.
2024-11-19 23:43:24,172 - Gamepad connected; current index: One; GUID: 5e048e02
2024-11-19 23:43:26,734 - Creating render target SelectSaveGameState_DrawBuffer, 480 x 270
2024-11-19 23:43:26,852 - Attempting to load Save0.sav
2024-11-19 23:43:26,922 - (0): Void Initialize()(): Initializing save data.
2024-11-19 23:43:27,059 - Attempting to load Save1.sav
2024-11-19 23:43:27,105 - Attempting to load Save2.sav
2024-11-19 23:43:31,985 - Creating render target DrawBuffer, 480 x 270
2024-11-19 23:43:31,986 - Creating render target PostBuffer1, 480 x 270
2024-11-19 23:43:31,986 - Creating render target DistortionBuffer, 480 x 270
2024-11-19 23:43:31,990 - Creating render target CellularAutomata1, 128 x 128
2024-11-19 23:43:31,990 - Creating render target CellularAutomata2, 128 x 128
2024-11-19 23:43:31,991 - Creating shader Shaders/THCellularAutomataShader
2024-11-19 23:43:32,028 - Initializing CA data.
2024-11-19 23:43:32,030 - Finished initializing CA data.
2024-11-19 23:43:32,044 - Creating shader Shaders/THTraceShader
2024-11-19 23:43:32,119 - Creating shader Shaders/THTileShader
2024-11-19 23:43:32,148 - Creating shader Shaders/THDamageableTileShader
2024-11-19 23:43:32,172 - Creating shader Shaders/THGlitchableTileShader
2024-11-19 23:43:32,322 - Creating shader Shaders/THCreatureShader
2024-11-19 23:43:32,596 - Creating shader Shaders/THRandomizedGridShader
2024-11-19 23:43:32,709 - Creating shader Shaders/THDistortionShader
2024-11-19 23:43:32,724 - Creating shader Shaders/THItemShader
2024-11-19 23:43:32,752 - Creating shader Shaders/THLaserShader
2024-11-19 23:43:34,232 - Loading area Area4
2024-11-19 23:43:34,770 - Creating render target CellularAutomata1, 128 x 128
2024-11-19 23:43:34,771 - Creating render target CellularAutomata2, 128 x 128
2024-11-19 23:43:34,771 - Creating shader Shaders/THCellularAutomataShader
2024-11-19 23:43:34,771 - Initializing CA data.
2024-11-19 23:43:34,790 - Finished initializing CA data.
2024-11-19 23:43:34,791 - Creating render target CellularAutomata1, 128 x 128
2024-11-19 23:43:34,792 - Creating render target CellularAutomata2, 128 x 128
2024-11-19 23:43:34,792 - Creating shader Shaders/THCellularAutomataShader
2024-11-19 23:43:34,793 - Initializing CA data.
2024-11-19 23:43:34,794 - Finished initializing CA data.
2024-11-19 23:43:34,798 - Creating render target CellularAutomata1, 128 x 128
2024-11-19 23:43:34,798 - Creating render target CellularAutomata2, 128 x 128
2024-11-19 23:43:34,799 - Creating shader Shaders/THCellularAutomataShader
2024-11-19 23:43:34,799 - Initializing CA data.
2024-11-19 23:43:34,801 - Finished initializing CA data.
2024-11-19 23:43:35,749 - Creating render target TileSetRenderTarget, 512 x 1024
2024-11-19 23:43:36,314 - Finished loading area Area4
2024-11-19 23:43:36,814 - Initializing CA data.
2024-11-19 23:43:36,817 - Finished initializing CA data.
2024-11-19 23:43:59,868 - Attempting to save Save0.sav
2024-11-19 23:44:01,340 - Shutting down CA.
2024-11-19 23:44:01,353 - Shutting down CA.
2024-11-19 23:44:01,354 - Shutting down CA.
2024-11-19 23:44:01,355 - Shutting down CA.
2024-11-19 23:44:01,363 - Shutting down CA.
2024-11-19 23:44:01,363 - Shutting down CA.
2024-11-19 23:44:01,363 - Shutting down CA.
2024-11-19 23:44:01,441 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-11-19 23:44:01,479 - Initializing Input.
2024-11-19 23:44:02,905 - RunGame() End
