2024-09-17 16:55:48,277 - Setting SDL Hint to Allow Joystick Background Events
2024-09-17 16:55:48,310 - RunGame() Begin
2024-09-17 16:55:48,739 - Creating Game.
2024-09-17 16:55:49,183 - Attempting to load Settings.xml
2024-09-17 16:55:49,465 - Initializing settings data.
2024-09-17 16:55:49,468 - Initializing Settings Data.
2024-09-17 16:55:49,468 - Initializing control mappings.
2024-09-17 16:55:49,468 - Creating Graphics object.
2024-09-17 16:55:49,474 - Creating Graphics Device Manager.
2024-09-17 16:55:49,529 - Requesting fullscreen: 1280 x 720
2024-09-17 16:55:49,531 - Device Status: Normal
2024-09-17 16:55:49,531 - Presentation parameters: 1280 x 720
2024-09-17 16:55:49,532 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-09-17 16:55:49,532 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-09-17 16:55:49,532 - 	VSync: True
2024-09-17 16:55:49,541 - Creating global Content Manager.
2024-09-17 16:55:49,542 - Initializing Trophy Manager.
2024-09-17 16:55:49,556 - Initializing Leaderboard Manager.
2024-09-17 16:55:49,558 - Initializing Factories.
2024-09-17 16:55:49,700 - Initializing Secret Worlds.
2024-09-17 16:55:49,858 - Initializing language.
2024-09-17 16:55:50,990 - Initializing Audio.
2024-09-17 16:55:51,077 - Done creating Game.
2024-09-17 16:55:51,093 - Loading content.
2024-09-17 16:55:51,096 - Loading audio content.
2024-09-17 16:55:51,958 - LoadContent: Reapplying Graphics Settings.
2024-09-17 16:55:51,959 - Requesting fullscreen: 1280 x 720
2024-09-17 16:55:51,959 - Device Status: Normal
2024-09-17 16:55:51,959 - Presentation parameters: 1280 x 720
2024-09-17 16:55:51,960 - 	SurfaceFormat: Color,  DepthStencilFormat: None
2024-09-17 16:55:51,960 - 	Presentation Interval: One,  RenderTargetUsage: DiscardContents
2024-09-17 16:55:51,960 - 	VSync: True
2024-09-17 16:55:51,960 - Creating sprite batch
2024-09-17 16:55:52,005 - Setting static data colors.
2024-09-17 16:55:52,007 - Done setting static data colors.
2024-09-17 16:55:52,008 - Creating render target PostBuffer1, 480 x 270
2024-09-17 16:55:52,009 - Creating render target PostBuffer2, 480 x 270
2024-09-17 16:55:52,009 - Creating render target PostBuffer3, 960 x 540
2024-09-17 16:55:52,010 - Creating render target PostBuffer4, 960 x 540
2024-09-17 16:55:52,010 - Creating render target FinalCompositeBuffer, 960 x 540
2024-09-17 16:55:52,010 - Creating render target UIBuffer, 480 x 270
2024-09-17 16:55:52,011 - Creating shader Shaders/THBlurShader
2024-09-17 16:55:52,061 - Creating shader Shaders/THColorCorrectionShader
2024-09-17 16:55:52,073 - Creating shader Shaders/THScanlineShader
2024-09-17 16:55:52,099 - Creating shader Shaders/THHallucinationShader
2024-09-17 16:55:52,239 - Creating shader Shaders/THBackgroundShader
2024-09-17 16:55:52,358 - Creating shader Shaders/THSpriteShader
2024-09-17 16:55:52,408 - Creating shader Shaders/THUIShader
2024-09-17 16:55:52,581 - (0): Void Initialize()(): Initializing save data.
2024-09-17 16:55:52,615 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-09-17 16:55:52,925 - Initializing Input.
2024-09-17 16:55:52,982 - Initializing language.
2024-09-17 16:55:53,247 - Finished loading content.
2024-09-17 16:55:53,261 - Gamepad connected; current index: One; GUID: 5e048e02
2024-09-17 16:56:05,342 - Creating render target SelectSaveGameState_DrawBuffer, 480 x 270
2024-09-17 16:56:05,472 - Attempting to load Save0.sav
2024-09-17 16:56:05,552 - (0): Void Initialize()(): Initializing save data.
2024-09-17 16:56:05,705 - Attempting to load Save1.sav
2024-09-17 16:56:05,757 - Attempting to load Save2.sav
2024-09-17 16:56:08,326 - Creating render target DrawBuffer, 480 x 270
2024-09-17 16:56:08,327 - Creating render target PostBuffer1, 480 x 270
2024-09-17 16:56:08,327 - Creating render target DistortionBuffer, 480 x 270
2024-09-17 16:56:08,331 - Creating render target CellularAutomata1, 128 x 128
2024-09-17 16:56:08,332 - Creating render target CellularAutomata2, 128 x 128
2024-09-17 16:56:08,332 - Creating shader Shaders/THCellularAutomataShader
2024-09-17 16:56:08,374 - Initializing CA data.
2024-09-17 16:56:08,376 - Finished initializing CA data.
2024-09-17 16:56:08,388 - Creating shader Shaders/THTraceShader
2024-09-17 16:56:08,473 - Creating shader Shaders/THTileShader
2024-09-17 16:56:08,506 - Creating shader Shaders/THDamageableTileShader
2024-09-17 16:56:08,533 - Creating shader Shaders/THGlitchableTileShader
2024-09-17 16:56:08,705 - Creating shader Shaders/THCreatureShader
2024-09-17 16:56:09,020 - Creating shader Shaders/THRandomizedGridShader
2024-09-17 16:56:09,141 - Creating shader Shaders/THDistortionShader
2024-09-17 16:56:09,156 - Creating shader Shaders/THItemShader
2024-09-17 16:56:09,183 - Creating shader Shaders/THLaserShader
2024-09-17 16:56:10,725 - Loading area Area4
2024-09-17 16:56:11,292 - Creating render target CellularAutomata1, 128 x 128
2024-09-17 16:56:11,293 - Creating render target CellularAutomata2, 128 x 128
2024-09-17 16:56:11,293 - Creating shader Shaders/THCellularAutomataShader
2024-09-17 16:56:11,294 - Initializing CA data.
2024-09-17 16:56:11,319 - Finished initializing CA data.
2024-09-17 16:56:11,321 - Creating render target CellularAutomata1, 128 x 128
2024-09-17 16:56:11,321 - Creating render target CellularAutomata2, 128 x 128
2024-09-17 16:56:11,322 - Creating shader Shaders/THCellularAutomataShader
2024-09-17 16:56:11,322 - Initializing CA data.
2024-09-17 16:56:11,324 - Finished initializing CA data.
2024-09-17 16:56:11,328 - Creating render target CellularAutomata1, 128 x 128
2024-09-17 16:56:11,328 - Creating render target CellularAutomata2, 128 x 128
2024-09-17 16:56:11,328 - Creating shader Shaders/THCellularAutomataShader
2024-09-17 16:56:11,329 - Initializing CA data.
2024-09-17 16:56:11,331 - Finished initializing CA data.
2024-09-17 16:56:12,390 - Creating render target TileSetRenderTarget, 512 x 1024
2024-09-17 16:56:12,958 - Finished loading area Area4
2024-09-17 16:56:13,381 - Initializing CA data.
2024-09-17 16:56:13,384 - Finished initializing CA data.
2024-09-17 16:56:57,458 - Attempting to save Save0.sav
2024-09-17 16:57:00,574 - Shutting down CA.
2024-09-17 16:57:00,587 - Shutting down CA.
2024-09-17 16:57:00,588 - Shutting down CA.
2024-09-17 16:57:00,589 - Shutting down CA.
2024-09-17 16:57:00,599 - Shutting down CA.
2024-09-17 16:57:00,599 - Shutting down CA.
2024-09-17 16:57:00,599 - Shutting down CA.
2024-09-17 16:57:00,685 - Creating render target TitleState_DrawBuffer, 480 x 270
2024-09-17 16:57:00,730 - Initializing Input.
2024-09-17 16:57:01,836 - RunGame() End
