Dethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
arm_release_ver of this libmali is 'g2p0-01eac0', rk_so_ver is '3'.[INFO] GLRenderer_Init OpenGL vendor string: ARM[0m
[INFO] GLRenderer_Init OpenGL renderer string: Mali-G52[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 v1.g2p0-01eac0.02b077cea4dc2127696dc49c93c0fc7a[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrPixelmapLine stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrBufferClear stubbed[0m
[0;31m[WARN] EnterUserMessage stubbed[0m
[0;31m[WARN] AmIGettingBoredWatchingCameraSpin stubbed[0m
[0;31m[WARN] CollideCameraWithOtherCars stubbed[0m
[0;33m[WARN] DRSceneRayPick2D Missing material and model pointers to ActorRayPick2D[0m
[0;31m[WARN] ChangeDepthEffect stubbed[0m
[0;31m[WARN] BrDbSceneRenderBegin stubbed[0m
[0;31m[WARN] BrOnScreenCheck stubbed[0m
[0;31m[WARN] BrPixelmapCopy stubbed[0m
[0;31m[WARN] DoPratcamHit stubbed[0m
[0;33m[WARN] RenderAFrame rearview mirror not implemented[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
Dethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
arm_release_ver of this libmali is 'g2p0-01eac0', rk_so_ver is '3'.[INFO] GLRenderer_Init OpenGL vendor string: ARM[0m
[INFO] GLRenderer_Init OpenGL renderer string: Mali-G52[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 v1.g2p0-01eac0.02b077cea4dc2127696dc49c93c0fc7a[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x55812ac930 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrPixelmapLine stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x55cc5c4850 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrPixelmapLine stubbed[0m
[0;31m[WARN] BrBufferClear stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x558911b890 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x55983f7850 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?12l[?25hDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 640x480
MALI_CreateWindow:0x5595415b80 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x5576e4bb80 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 640x480
MALI_CreateWindow:0x55a680f830 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 640x480
MALI_CreateWindow:0x55bb591b80 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 720x480
MALI_CreateWindow:0x55b41f1830 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 800x600
MALI_CreateWindow:0x558b0b6b80 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x559d512830 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x55c102e930 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x55bac12850 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 640x480
MALI_CreateWindow:0x5575500890 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 720x480
MALI_CreateWindow:0x55ca6c2b80 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x555ea18830 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c[?25h[?0cDethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x55771d3b80 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[?25l[?1c
******************
Caught SIGTERM
******************

Stack trace:
Dethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x5581b93830 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrPixelmapLine stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrBufferClear stubbed[0m
[0;31m[WARN] EnterUserMessage stubbed[0m
[0;31m[WARN] AmIGettingBoredWatchingCameraSpin stubbed[0m
[0;31m[WARN] CollideCameraWithOtherCars stubbed[0m
[0;33m[WARN] DRSceneRayPick2D Missing material and model pointers to ActorRayPick2D[0m
[0;31m[WARN] ChangeDepthEffect stubbed[0m
[0;31m[WARN] BrDbSceneRenderBegin stubbed[0m
[0;31m[WARN] BrOnScreenCheck stubbed[0m
[0;31m[WARN] DoPratcamHit stubbed[0m
[?25l[?1c
******************
Caught SIGTERM
******************

Stack trace:

******************
Caught SIGSEGV
******************

Stack trace:
Dethrace version: v0.6.0-43-gf05b21f
Using root directory: .
Game mode: Carmageddon
current_mode 1280x720
MALI_CreateWindow:0x5579054370 done.
[INFO] GLRenderer_Init OpenGL vendor string: Imagination Technologies[0m
[INFO] GLRenderer_Init OpenGL renderer string: PowerVR Rogue GE8300[0m
[INFO] GLRenderer_Init OpenGL version string: OpenGL ES 3.2 build 1.19@6345021[0m
[INFO] GLRenderer_Init OpenGL shading language version string: OpenGL ES GLSL ES 3.20 build 1.19@6345021[0m
[0;31m[WARN] BrSystemConfigBegin stubbed[0m
[0;31m[WARN] HostImageLoad stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] S3StopMIDIOutlets stubbed[0m
[0;31m[WARN] S3StopCDAOutlets stubbed[0m
[0;31m[WARN] AllocateStandardLamp stubbed[0m
[0;31m[WARN] BrTokenValueSetMany stubbed[0m
[0;31m[WARN] BrPixelmapLine stubbed[0m
