--forbidden
parent = "enemies/btard"

animations = 
{
	{ 
		name = "die";
		frames = 
		{
			{ com = constants.AnimComCallFunction; txt = "boss_enemy_dead" },
			{ com = constants.AnimComSetBulletCollidable; param = 0 },
			{ com = constants.AnimComRealX; param = 0 },
			{ com = constants.AnimComRealY; param = 0 },
			{ com = constants.AnimComRealW; param = 36 },
			{ com = constants.AnimComRealH; param = 78 },
			{ com = constants.AnimComMapVarAdd; param = difficulty*10; txt = "score" },
			{ com = constants.AnimComMapVarAdd; param = 1; txt = "kills" },
			{ com = constants.AnimComPushInt; param = 150 },
			{ com = constants.AnimComJumpRandom; param = 11 },
			{ com = constants.AnimComPushInt; param = 0 },
			{ com = constants.AnimComPushInt; param = 0 },
			{ com = constants.AnimComCreateItem; txt = "ammo" },
			{ dur = 100; num = 18 },
			{ com = constants.AnimComRealH; param = 77 },	
			{ dur = 100; num = 19 },
			{ com = constants.AnimComPushInt; param = 0 },
			{ com = constants.AnimComPushInt; param = 28 },
			{ dur = 100; num = 20; com = constants.AnimComCreateParticles; txt = "pblood"; param = 2 },
			{ dur = 100; num = 21 },
			{ com = constants.AnimComRealH; param = 75 },
			{ dur = 100; num = 22 },
			{ com = constants.AnimComRealH; param = 68 },
			{ dur = 100; num = 23 },
			{ com = constants.AnimComRealH; param = 55 },
			{ dur = 100; num = 24 },
			{ com = constants.AnimComPushInt; param = -128 },
			{ com = constants.AnimComPushInt; param = -77 },
			{ com = constants.AnimComEnvSound; },
			{ com = constants.AnimComEnvSound; param = 1 },
			{ com = constants.AnimComRealH; param = 30 },
			{ dur = 100; num = 25, com = constants.AnimComCreateObject; txt = "dust-land" },
			{ com = constants.AnimComRealH; param = 25 },
			{ dur = 100; num = 26 },
			{ com = constants.AnimComPushInt; param = -128 },
			{ com = constants.AnimComPushInt; param = -64 },
			{ com = constants.AnimComRealH; param = 21 },
			{ dur = 5000; num = 27 },
			{ com = constants.AnimComJump; param = 37 },
			{}
		}
	}
}



