parent = "enemies/btard";

faction_id = -2;
faction_hates = { 1 };
faction_follows = { -1 };

animations =
{
	{ 
		-- Создание
		name = "init";
		frames = 
		{
			{ com = constants.AnimComRealX; param = 0 },
			{ com = constants.AnimComRealY; param = 0 },
			{ com = constants.AnimComRealW; param = 36 },
			{ com = constants.AnimComRealH; param = 75 },
			{ com = constants.AnimComSetHealth; param = 20*difficulty },
			{ com = constants.AnimComPushInt; param = 128 },
			{ com = constants.AnimComPushInt; param = 255 },
			{ com = constants.AnimComPushInt; param = 0 },
			{ com = constants.AnimComPushInt; param = 0 },
			{ com = constants.AnimComPushInt; param = 0 },
			{ com = constants.AnimComPushInt; param = 0 },
			{ com = constants.AnimComControlledOverlayColor },
			{ com = constants.AnimComSetAnim; txt = "idle" }	
		}
	}
}