== TheXTech with Super Mario Bros. X assets ==

This package contains multiple parts are licensed differently:

- The game engine itself (TheXTech)
- SDL2 multimedia layer library (SDL2)
- SDL Mixer X an audio library (MixerX)
- Guide documents (PDF and ODT) (Guide)
- Graphical resources represented from several classic games (GFX)
- Music resources, represented from several classic games (Music)
- Sound effects resources, represented from several classic games (SFX)

A part of included here resources are copyrighted by Nintendo and Sega; Only for learning and communities (on the other hand, use them fairly)!


== TheXTech ==
The full source code of the engine is licensed under the GPLv3 license.

A license file: https://github.com/Wohlstand/TheXTech/blob/master/LICENSE


== SDL2 ==
The full source code of the SDL2 library is licensed under the ZLib license.

A license file: https://github.com/libsdl-org/SDL/blob/main/LICENSE.txt

== MixerX ==
The full source code of the MixerX library is licensed under the ZLib license.

A license file: https://github.com/WohlSoft/SDL-Mixer-X/blob/master/COPYING.txt

Included assembly here contains statically linked components are licensed differently:
- libADLMIDI: GNU LGPLv3+ or GNU GPLv3+
- libFLAC: Multiple: BSD 3-clause "New" or "Revised" License (libFLAC, libFLAC++), GNU GPL (extra plugins and tools)
- libFluidLite: GNU LGPLv2.1+
- libGME: GNU LGPLv2.1+
- libMAD: GNU GPLv2+ (a.k.a. v2 or any later version)
- libMikMod: GNU LGPLv2+
- libModPlug: Public Domain
- libOGG: BSD 3-clause "New" or "Revised" License
- libOPNMIDI: GNU LGPLv3+ or GNU GPLv3+
- libTimidity-SDL: The "Artistic License"
- libVorbis: BSD 3-clause "New" or "Revised" License
- libXMP: GNU LGPLv2+, partially MIT
- libZlib: ZLib license


== Guide ==
It's a modified manual made by "Blue" (Jeremy Guerrette) for SMBX originally. I am not sure which license can be applied for this guide. Originally this manual was shipped with the SMBX game for free use.


== GFX ==
Graphical resources were been represented by Redigit in a range between 2009~2010 year from sprite-sheets ripped from the next classic games:
 - Super Mario Bros: All stars (1993)
 - Super Mario World (1990-1992)
 - Super Metroid (1994)
 - Zelda II: The Adventure of Link (1987-1988)
 - Sonic the Hedgehog 2 (1992)

Their content is copyrighted, and you should don't use them for standard purposes (e.g. Commercial). Only for learning and communities (on the other hand, use them fairly)!

(c) All rights reserved by their respective owners.


== Music ==
This Music pack was created using copyrighted music, captured from the following Nintendo games:
 - Super Mario Bros: All stars (1993)
 - Super Mario World (1990-1992)
 - Super Metroid (1994)
 - Zelda II: The Adventure of Link (1987-1988)
 - The Legend of Zelda: a Link to the past (1991-1992)
 - Star Fox (1993)
 - Super Mario 64 (1996)
 - Super Smash bros. Brawl (2008)
 - Super Mario Galaxy (2007)

(c) All rights reserved by their respective owners.


== SFX ==
This Sound pack was created using copyrighted sounds, captured from the following Nintendo and Sega games:
 - Super Mario Bros: All stars (1993)
 - Super Mario World (1990-1992)
 - Super Metroid (1994)
 - The Legend of Zelda: a Link to the past (1991-1992)
 - Sonic the Hedgehog (1991)

(c) All rights reserved by their respective owners.
