Running in UINPUT output mode.
[?25l[?1cStarting ClassiCube 1.3.6 ..
Searching for fonts in /usr/share/fonts
Searching for fonts in /usr/local/share/fonts
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Adding http://cdn.classicube.net/client/builds.json (type 0)
Fetching http://cdn.classicube.net/client/builds.json (GET)
HTTP: result 0 (http 200) in 997 ms (83 bytes)
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Adding http://static.classicube.net/default.zip (type 0)
Adding http://launcher.mojang.com/mc/game/c0.30_01c/client/54622801f5ef1bcc1549a842c5b04cb5d5583005/client.jar (type 0)
Fetching http://static.classicube.net/default.zip (GET)
Adding http://launcher.mojang.com/mc/game/1.6.2/client/b6cb68afde1d9cf4a20cbf27fa90d0828bf440a4/client.jar (type 0)
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Adding http://cdn.classicube.net/client/builds.json (type 0)
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LIBGL: Initialising gl4es
LIBGL: v1.1.7 built on Aug 14 2024 15:11:22
LIBGL: using GBM
LIBGL: Using GLES 2.0 backend
LIBGL: loaded: libGLESv2.so
LIBGL: loaded: libEGL.so
LIBGL: Using GLES 2.0 backend
LIBGL: warning, /home/Github/gl4es/src/glx/gbm.c line 313 function OpenGBMDisplay: egl_eglGetPlatformDisplay is NULL
LIBGL: Hardware Full NPOT detected and used
LIBGL: Extension GL_EXT_blend_minmax  detected and used
LIBGL: Extension GL_EXT_draw_buffers  detected and used
LIBGL: FBO are in core, and so used
LIBGL: PointSprite are in core, and so used
LIBGL: CubeMap are in core, and so used
LIBGL: BlendColor is in core, and so used
LIBGL: Blend Subtract is in core, and so used
LIBGL: Blend Function and Equation Separation is in core, and so used
LIBGL: Texture Mirrored Repeat is in core, and so used
LIBGL: Extension GL_OES_mapbuffer  detected
LIBGL: Extension GL_OES_element_index_uint  detected and used
LIBGL: Extension GL_OES_packed_depth_stencil  detected and used
LIBGL: Extension GL_OES_depth24  detected and used
LIBGL: Extension GL_OES_rgb8_rgba8  detected and used
LIBGL: Extension GL_EXT_multi_draw_arrays  detected
LIBGL: Extension GL_EXT_texture_format_BGRA8888  detected and used
LIBGL: Extension GL_OES_depth_texture  detected and used
LIBGL: Extension GL_OES_texture_stencil8  detected and used
LIBGL: Extension GL_EXT_texture_rg  detected and used
LIBGL: Extension GL_OES_texture_float  detected and used
LIBGL: Extension GL_OES_texture_half_float  detected and used
LIBGL: Extension GL_EXT_color_buffer_float  detected and used
LIBGL: Extension GL_EXT_color_buffer_half_float  detected and used
LIBGL: Extension GL_OES_fragment_precision_high  detected and used
LIBGL: Extension GL_EXT_shader_texture_lod detected and used
LIBGL: Max vertex attrib: 16
LIBGL: Extension GL_OES_standard_derivatives  detected and used
LIBGL: Extension GL_OES_get_program_binary  detected and used
LIBGL: Number of supported Program Binary Format: 1
LIBGL: Max texture size: 8192
LIBGL: Max Varying Vector: 15
LIBGL: Texture Units: 16/16 (hardware: 16), Max lights: 8, Max planes: 6
LIBGL: Max Color Attachments: 8 / Draw buffers: 8
LIBGL: Hardware vendor is Imagination Technologies
LIBGL: sRGB surface supported
LIBGL: EGLImage to Texture2D supported
LIBGL: EGLImage to RenderBuffer supported
LIBGL: cannot use GBM, disabling
LIBGL: Targeting OpenGL 2.1
LIBGL: Not trying to batch small subsequent glDrawXXXX
LIBGL: Trying to use VBO
LIBGL: FBO workaround for using binded texture enabled
LIBGL: Force texture for Attachment color0 on FBO
LIBGL: Hack to trigger a SwapBuffers when a Full Framebuffer Blit on default FBO is done
LIBGL: glX Will try to recycle EGL Surface
LIBGL: Current folder is:/mnt/SDCARD/Data/ports/classicube
LIBGL: Loaded a PSA with 4 Precompiled Programs
current_mode 1280x720
MALI_CreateWindow:0x557881d5f0 done.
LIBGL: Shutting down
[?25l[?1cStarting ClassiCube 1.3.6 ..
Download queue empty, going back to sleep...
Loaded terrain atlas: 1 bmps, 256 per bmp
Adding http://cdn.classicube.net/skin/Singleplayer.png (type 0)
Fetching http://cdn.classicube.net/skin/Singleplayer.png (GET)
HTTP: result 0 (http 403) in 722 ms (243 bytes)
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LIBGL: Initialising gl4es
LIBGL: v1.1.7 built on Aug 14 2024 15:11:22
LIBGL: using GBM
LIBGL: Using GLES 2.0 backend
LIBGL: loaded: libGLESv2.so
LIBGL: loaded: libEGL.so
LIBGL: Using GLES 2.0 backend
LIBGL: warning, /home/Github/gl4es/src/glx/gbm.c line 313 function OpenGBMDisplay: egl_eglGetPlatformDisplay is NULL
LIBGL: Hardware Full NPOT detected and used
LIBGL: Extension GL_EXT_blend_minmax  detected and used
LIBGL: Extension GL_EXT_draw_buffers  detected and used
LIBGL: FBO are in core, and so used
LIBGL: PointSprite are in core, and so used
LIBGL: CubeMap are in core, and so used
LIBGL: BlendColor is in core, and so used
LIBGL: Blend Subtract is in core, and so used
LIBGL: Blend Function and Equation Separation is in core, and so used
LIBGL: Texture Mirrored Repeat is in core, and so used
LIBGL: Extension GL_OES_mapbuffer  detected
LIBGL: Extension GL_OES_element_index_uint  detected and used
LIBGL: Extension GL_OES_packed_depth_stencil  detected and used
LIBGL: Extension GL_OES_depth24  detected and used
LIBGL: Extension GL_OES_rgb8_rgba8  detected and used
LIBGL: Extension GL_EXT_multi_draw_arrays  detected
LIBGL: Extension GL_EXT_texture_format_BGRA8888  detected and used
LIBGL: Extension GL_OES_depth_texture  detected and used
LIBGL: Extension GL_OES_texture_stencil8  detected and used
LIBGL: Extension GL_EXT_texture_rg  detected and used
LIBGL: Extension GL_OES_texture_float  detected and used
LIBGL: Extension GL_OES_texture_half_float  detected and used
LIBGL: Extension GL_EXT_color_buffer_float  detected and used
LIBGL: Extension GL_EXT_color_buffer_half_float  detected and used
LIBGL: Extension GL_OES_fragment_precision_high  detected and used
LIBGL: Extension GL_EXT_shader_texture_lod detected and used
LIBGL: Max vertex attrib: 16
LIBGL: Extension GL_OES_standard_derivatives  detected and used
LIBGL: Extension GL_OES_get_program_binary  detected and used
LIBGL: Number of supported Program Binary Format: 1
LIBGL: Max texture size: 8192
LIBGL: Max Varying Vector: 15
LIBGL: Texture Units: 16/16 (hardware: 16), Max lights: 8, Max planes: 6
LIBGL: Max Color Attachments: 8 / Draw buffers: 8
LIBGL: Hardware vendor is Imagination Technologies
LIBGL: sRGB surface supported
LIBGL: EGLImage to Texture2D supported
LIBGL: EGLImage to RenderBuffer supported
LIBGL: cannot use GBM, disabling
LIBGL: Targeting OpenGL 2.1
LIBGL: Not trying to batch small subsequent glDrawXXXX
LIBGL: Trying to use VBO
LIBGL: FBO workaround for using binded texture enabled
LIBGL: Force texture for Attachment color0 on FBO
LIBGL: Hack to trigger a SwapBuffers when a Full Framebuffer Blit on default FBO is done
LIBGL: glX Will try to recycle EGL Surface
LIBGL: Current folder is:/mnt/SDCARD/Data/ports/classicube
LIBGL: Loaded a PSA with 4 Precompiled Programs
current_mode 1280x720
MALI_CreateWindow:0x5584314e60 done.
LIBGL: Shutting down
/mnt/SDCARD/Emus/PORTS/../../Roms/PORTS/ClassiCube.sh: line 57: systemctl: not found
